Game Mechanics
Team Project: First Person Shooter
In this project I created the outdoor area, the first room, as well as Enemies, HUD/UI, Damage, and AI Tracking. (Turrets/floating ball enemies).
Health pick-ups with animation & sound
Enemies with active health bars
Working HUD with crosshairs, Ammo, Health, and Score Tracker.
In this video, I candidly go over the mechanics and level design!