Game Mechanics

 

Team Project: First Person Shooter

In this project I created the outdoor area, the first room, as well as Enemies, HUD/UI, Damage, and AI Tracking. (Turrets/floating ball enemies).

 
 

Health pick-ups with animation & sound

Enemies with active health bars

Working HUD with crosshairs, Ammo, Health, and Score Tracker.

In this video, I candidly go over the mechanics and level design!